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OpenGL 2D Independent Resolution Rendering david-amador.com 22 Apr 2013 | 03:22 pm

Around two years ago I made a tutorial for XNA in which you could render 2D games scaled to the current window resolution with proper letter-boxes or pillar-boxes. As many know since then I moved to C...

Build Your Mobile Native Games with HTML5 and JavaScript nyentrik.com 7 Apr 2012 | 05:10 pm

Spaceport helps you build beautiful high-performance games and run them as native apps. Spaceport uses OpenGL to accelerate rendering on native devices. With Spaceport’s graphics engine, you use versa...

Nokia 603 review newsotech.com 7 Nov 2011 | 06:07 am

Pros: 5 megapixel fixed focus camera with geo-tagging, face detection. HD video recording(720p)@30fps. Sym­bian Belle OS with 1GHz processor,2D/3D Graphics HW Accelerator with OpenVG1.1 and OpenGL ...

Drawing text in a 3D program virtualdub.org 31 Dec 2012 | 03:49 am

Every once in a while I hear someone say that 2D APIs are old and deprecated and that 3D APIs are the way to go for 2D rendering. This drives me nuts. Sure, in a 3D API like OpenGL or Direct3D, it's e...

A Super List of Free Visualization Libraries codeknows.com 30 Apr 2013 | 12:10 am

Visualization Library (VL) is an open source C++ middleware for 2D/3D graphics applications based on OpenGL 4, designed to develop portable applications for the Microsoft Windows, GNU/Linux/X11 and Ma...

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