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Wii - over 100000000! 4 Aug 2013 | 11:05 pm

Nintendo's Wii console has crossed 100 million units in global life-to-date sales. Big N achieved this during April-June quarter. Wii is Nintendo's third gaming machine to have sold over 100 million u...

New face among the Top 50 15 Jun 2013 | 09:09 pm

2013 - excellent year for erav. First, 10k point, and now - All time Top 50. Great work.

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Notch Wants to Help Tim Schafer Make Psychonauts 2 coolmathgames.seoconnect.net 8 Feb 2012 | 03:25 pm

"Let's make Psychonauts 2 happen," tweeted Minecraft creator Markus Persson (AKA Notch) yesterday to Double Fine CEO, and designer of the original game, Tim Schafer. Notch's Tweet alone would pique t...

Brutal Legend, el videojuego metalero elreplicante.es 5 Jun 2009 | 08:37 am

En fechas recientes fue presentado por Electronic Arts la nueva creación del maestro Tim Schafer que constituye un verdadero tributo al Heavy Metal. El juego, llamado Brütal Legend, contará con la vo...

Double Fine Adventure! // Ron Gilbert's Words of Wisdom to Tim Schafer [FULL 35 MINUTES] crunchypop.com 25 Feb 2012 | 01:53 pm

A few weeks prior to launching his record-shattering Kickstarter campaign for a new Point-n-Click Graphic Adventure game, Tim Schafer sat down with his old boss and mentor, Ron Gilbert. Together, they...

Stacking softwarengameslinkshere.blogspot.com 7 Apr 2012 | 12:19 am

From Tim Schafer’s Double Fine Productions, explore a vintage world inhabited by living Russian stacking dolls as you jump into more than 100 unique dolls and use their special abilities to solve a wi...

Double Fine’s Great Downloadable Experiment thekartel.com 18 Aug 2012 | 09:42 am

As their big, expensive AAA game Brütal Legend drifted along toward completion without a publisher solidly attached, Tim Schafer’s Double Fine Productions split into four teams and, over the course o...

ResidualVM Reaches 0.1.0 scummvm.org 22 Dec 2012 | 05:00 am

Grim Fandango was created on the peak of LucasArts games popularity. The ever-inspirational Tim Schafer in a fury of artistry packed together the best atmosphere he could create and the game was born....

The Dangers of Beating Your Kickstarter Goal informatikforum.de 9 Jul 2013 | 04:29 am

jfruh writes "In March of 2012 legendary game designers Tim Schafer and Ron Gilbert ran a Kickstarter to design a new adventure game, asked for $400,000, and came away with more than $3.3 million. The...

Neuigkeiten vom 01.04.2013 nes-is-dead.de 1 Apr 2013 | 03:18 am

Double Fine Adventure vorgestellt Das Spiel, mit dem Tim Schafer damals die “Viele Leute geben bekannten, alten Leuten Geld für neue Spiele”-Revolution startete, wurde nach den Produktionstagebüchern ...

Hype! notch.tumblr.com 16 Feb 2012 | 02:02 pm

So in an interview, Double Fine lead Tim Schafer mentioned that they wanted to make Psychonauts 2...

Getting Lost in EarthBound’s Gold Mine earthboundcentral.com 15 Aug 2013 | 09:14 pm

The other day I posted about Tim Schafer playing EarthBound for the first time… and apparently the gold mine part was tough enough to navigate that he had to draw his own old-school map: Man, it’s re...

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