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Twisted Network Programming Essentials book review 14 Jul 2013 | 02:46 am

Twisted Network Programming Essentials by Jessica McKellar & Abe Fettig (O'Reilly Media) gives an introduction to Twisted, a Python framework devoted to event-driven programming, and particularly it's...

The Dynamics of Catching Exceptions in Python 3 May 2013 | 03:56 am

In which I discuss dynamism in catching exceptions - something which took me by surprise and could hide bugs - or enable fun... The Problem Code The following code - abstracted just slightly(!) from...

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Map channels for better roads manoloztt.blogspot.com 6 Apr 2010 | 04:07 am

In this tutorial you will learn how to work with map channel! You see something like that: on many tracks! You can see several materials for different road textures (in this pictures 3). The shaders...

Good Quality - Good Performance manoloztt.blogspot.com 29 Mar 2010 | 06:57 pm

Not a tutorial but some tips to get the best quality with best performance. 1. Shader Usually i never use bump mapping. Sometimes on buildings but thats very specific. In my opinion it looks very u...

Los Angeles WebGL Meetup Recap airtightinteractive.com 13 Dec 2011 | 12:53 pm

The first Los Angeles WebGL Meetup was a big success! Thanks to everyone who showed up. The purpose of this meetup is to discuss interactive 3D graphics in the browser, using WebGL, Stage3D and even ...

Stage3D vs WebGL Performance airtightinteractive.com 28 Oct 2011 | 07:51 pm

So you want to build some crazy next-gen 3D graphics in the browser? Right now there are 2 good options available: Flash 11′s Stage3D versus JavaScript’s native WebGL. Demos and Source Code To compa...

Rutt-Etra-Izer airtightinteractive.com 7 Jun 2011 | 05:09 pm

Rutt-Etra-Izer is a WebGL emulation of the classic Rutt-Etra video synthesizer. This demo replicates the Z-displacement, scanned-line look of the original, but does not attempt to replicate it’s full ...

Nebula – a Three.js Experiment airtightinteractive.com 5 May 2011 | 11:10 am

In order to learn Three.js with WebGL I built this particle experiment. The purpose of this demo is to investigate the performance of WebGL in the browser and to get some nice eye-candy in the process...

Atelier Regart.net #3 flashxpress.net 23 Mar 2012 | 12:56 am

Nous avons le plaisir de vous annoncer le troisième atelier Regart.net ! C’est Jean-Marc Le Roux qui animera ce troisième, le 12 avril 2012, sur le thème « Initiation aux shaders ». Jean-Marc Le Rou...

WebGL in Firefox 4 Beta 8 vlad1.com 22 Dec 2010 | 08:00 am

One of the parts of Firefox 4 that I’m excited about is support for WebGL, a standard for accelerated 3D rendering on the web. We’ve been working on this for quite a while, and I’ve been doing experim...

Evermotion - Archexteriors vol. 15 [2012] cgsoft.ru 8 Apr 2012 | 09:47 pm

Take a look at these 10 fully textured scenes with professional shaders and lighting ready to render from Archexteriors vol. 15.

WebGl-2d.js: Реализация Canvas 2D API на WebGL nayjest.ru 4 Apr 2012 | 05:47 am

WebGL-2d – весьма интересная javascript библиотека, реализующая стандартные методы для работы с 2d контекстом Canvas на WebGL контексте. Ни для кого не секрет, что сегодня Canvas не может похвастатьс...

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