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A* Pathfinding Algorithm 27 May 2013 | 04:52 am

Over the past couple months I’ve spent most of my time working on a tile based game with gigantic fighting robots. Initially I tried to find movement tiles and paths with a brute force search. But it ...

Half off my book HTML5 in Action 9 Apr 2013 | 01:00 pm

Today only (April 9th), Manning Publications is offering my book HTML5 in Action 50%. The book focuses on building HTML5 apps with JavaScript through various APIs. I wrote the chapters on visual APIs ...

Dark Side Game Jam – Project Nostos 12 Mar 2013 | 03:19 am

For this year’s Dark Side Game Jam, a couple of friend’s and I created a 10 minute RPG called Nostos (available on Android). We chose the title nostos because its actually Greek for homecoming, partic...

Open Source Project Tips 28 Jan 2013 | 09:49 am

My project for Canvas Prime was originally meant to be a simple HTML5 game framework that ran on Canvas. Shortly after releasing an early version it was featured on a gaming blog and started being use...

JavaScript Easing Library – Simple Tween JS 17 Oct 2012 | 02:02 am

One of the major components missing from my open source game engine has been a lightweight JavaScript easing library. If you aren’t familiar with easing, its used to create unique animation movement t...

HTML5 Space Invaders like game with SVG 17 Aug 2012 | 08:00 pm

For my upcoming book HTML5 in Action, I wrote a chapter on creating a game like Space Invaders with SVG. The tutorial teaches you various methods for creating visual assets with vector graphics and XM...

WebGL Game Geometry Destroyer 22 Jul 2012 | 10:38 am

Creating 3D games with WebGL and HTML5 APIs isn’t an easy task. It requires matrix manipulation, communicating with graphics hardware, and a good understanding of OpenGL ES (mobile version of OpenGL)....

WebGL Game Geometry Destroyer 22 Jul 2012 | 07:38 am

Creating 3D games with WebGL and HTML5 APIs isn’t an easy task. It requires matrix manipulation, communicating with graphics hardware, and a good understanding of OpenGL ES (mobile version of OpenGL)....

New Game HTML5 Canvas Ricochet 16 Jun 2012 | 01:58 pm

I’ve decided to post an HTML5 game called Canvas Ricochet for my upcoming book. The game includes a score counter, progressive leveling, restart capabilities, collision detecting, and more. Click the ...

New Game HTML5 Canvas Ricochet 16 Jun 2012 | 10:58 am

I’ve decided to post an HTML5 game called Canvas Ricochet for my upcoming book. The game includes a score counter, progressive leveling, restart capabilities, collision detecting, and more. Click the ...

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