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Re: Jquery and the each function 27 Aug 2013 | 12:59 pm
you dont have to loop throught... http://jsfiddle.net/w2PNM/ just get the parent TR tag of current input field and check the children and instead of giving the inputfields names like name_number us...
Re: Jquery and the each function 27 Aug 2013 | 06:30 am
Why go through all the hassle of using Javascript to dynamically change it to enabled/disabled?? Just add some if-statements to the PHP while-loop where you do the fetch.
Re: [HTML] image above hover 27 Aug 2013 | 06:24 am
When you do the hover function, what if you re-set the z-orders for both the static picture and the hover
Jquery and the each function 26 Aug 2013 | 10:25 pm
Hello folks! I've stumbled upon a problem with my browsergame! Don't we all... What I want to do is, I have a table which is filled by rows from a database using: [code]<?php $conn = conn(); ...
[HTML] image above hover 26 Aug 2013 | 03:47 pm
I have 3 images: - static background - hover (outline in different colour) - static picture (notification symbol that should always be on top) The thing is, hover is always on top - static background...
Re: Design Feedback 26 Aug 2013 | 09:53 am
Excellent at this your color scheme is good and attractive!!! Thank you for sharing .
Re: Anyone use cloudflare? 26 Aug 2013 | 09:51 am
Just got one. Was someone looking for these samples? I remember liking them and trying to get the sample
Re: Toplisted Games 25 Aug 2013 | 04:14 am
I notice that forwarding is done in a way that clears the referrer, which makes it impossible to use tools like Google Analytics to attribute new visitors to your site. Can that be fixed?
Mobsly 23 Aug 2013 | 03:48 am
A new text based game called Mobsly opened on 7/31/2013.We are seeing a good amount of players and need more. http://mobsly.com/reg/356 I am offering $50k ingame money to each person that joins throu...
Re: In-game communication 22 Aug 2013 | 08:11 am
Thanks for this post. It really got me thinking. It reminded me of how important communication is, and made me realize that a lot of my design served to inhibit communication. My starting community...