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Download: Suzanne’s Revenge 17 Feb 2013 | 03:45 pm
A pirate ship co-created by Chris Kuhn and myself. Download the blend.
Sintel model ported to Cycles 21 Jan 2013 | 04:30 pm
I thought it might be fun to take the Sintel model off the DVD and port the materials for Cycles. And so it was :D
Rendering with Audio 14 Jan 2013 | 10:40 pm
In this short tip I'll explain how to render your animation to a video with audio, as well as mention a couple useful features to stabilize and improve play-back in the viewport.
Tip: Basics of Texture Painting 2 Jan 2013 | 11:35 pm
A short, simple and to-the-point tutorial covering the quickest way to start painting your textures in the 3D view (both BI and Cycles renderers)
Download: Hyperspace Shuttle 14 May 2012 | 03:04 am
Found a model on Blend Swap by Chris Kuhn and decided it would be fun to texture – it was :) Since Chris gave away this awesome model, I think it’s only fair if I give away my textured version :) Li...
Download: Hyperspace Shuttle 13 May 2012 | 08:04 pm
Found a model on Blend Swap by Chris Kuhn and decided it would be fun to texture – it was :) Since Chris gave away this awesome model, I think it’s only fair if I give away my textured version :) Lice...
Subsurface Scattering (SSS) in Cycles 5 May 2012 | 07:34 pm
Lee Perry-Smith’s head model with an SSS shader on it. (Tutorial result) Here I’ll show you how to set up a simple shader in cycles to get some subsurface scattering and hence realistic skin. It’s a ...
Subsurface Scattering (SSS) in Cycles 5 May 2012 | 12:34 pm
Lee Perry-Smith’s head model with an SSS shader on it. (Tutorial result) Here I’ll show you how to set up a simple shader in cycles to get some subsurface scattering and hence realistic skin. It’s a l...
Wireframe in Cycles 15 Apr 2012 | 09:11 am
This tutorial covers various methods to create a wire frame in Blender’s Cycles render engine, including using only materials, and also using addons. Download the Blend Agus’s Blend
Wireframe in Cycles 15 Apr 2012 | 02:11 am
This tutorial covers various methods to create a wire frame in Blender’s Cycles render engine, including using only materials, and also using addons.