Cocos2d-iphone - cocos2d-iphone.org - Cocos2D-ObjC
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Welcome Birkemose, the new cocos2d-iphone lead developer / maintainer! 20 Jun 2013 | 02:28 am
Please, join me in welcoming Birkemose as the new cocos2d-iphone lead developer / maintainer!! I guess he needs no introduction, but in case you don’t know him: – He has been one of the most active us...
cocos2d-iphone v2.1 released, and more! 18 Jun 2013 | 05:45 am
We are happy to announce the fifth coordinated release of the cocos2d family. We are releasing: cocos2d-x v2.1.4 cocos2d-html5 v2.1.4 cocos2d-iphone v2.1 CocosBuilder v3.0-alpha5 Our goal is to provid...
Congratulations Badland for winning the Apple Design Award 18 Jun 2013 | 05:38 am
Congratulations to the Badland team for winning the Apple Design Award. More info about Badland: Badland, a cocos2d-iphone game App Store link ($3.99)
Apportable SDK: Free Android support for cocos2d-iphone 30 May 2013 | 02:00 pm
Apportable allows developers to cross-compile Objective-C apps to Android, without maintaining a separate code base in Java. It is used by many top-rated games, including cocos2d-iphone titles like Ki...
4th coordinated release: cocos2d-iphone v2.1-rc2 and much more 2 May 2013 | 11:47 pm
We are happy to announce the fourth coordinated release of the cocos2d family. We are releasing: cocos2d-x v2.1rc0-x-2.1.3 cocos2d-html5 v2.1.3 cocos2d-iphone v2.1-rc2 CocosBuilder v3.0-alpha4 Our goa...
4th coordinated release: cocos2d-iphone v2.1-rc2 and much more 2 May 2013 | 11:47 pm
We are happy to announce the fourth coordinated release of the cocos2d family. We are releasing: cocos2d-x v2.1rc0-x-2.1.3 cocos2d-html5 v2.1.3 cocos2d-iphone v2.1-rc2 CocosBuilder v3.0-alpha4 Our goa...
BADLAND – a cocos2d-iphone game 27 Apr 2013 | 05:00 pm
BADLAND launched April 4th, 2013 on App Store for iPad, iPhone & iPod touch. Since then it has sold more than 100 000 copies. Try it out (iTunes link) or check out the launch trailer below so you get ...
BADLAND – a cocos2d-iphone game 27 Apr 2013 | 05:00 pm
BADLAND launched April 4th, 2013 on App Store for iPad, iPhone & iPod touch. Since then it has sold more than 100 000 copies. Try it out (iTunes link) or check out the launch trailer below so you get ...
Introducing Watermelon2D: the future of cocos2d 2 Apr 2013 | 04:15 am
There are some features that we need in cocos2d (like multithreading, a good UI toolkit, multiple view support, auto-batching, etc.). Adding those features in the current cocos2d design is not trivial...
Introducing Watermelon2D: the future of cocos2d 2 Apr 2013 | 04:15 am
There are some features that we need in cocos2d (like multithreading, a good UI toolkit, multiple view support, auto-batching, etc.). Adding those features in the current cocos2d design is not trivial...