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Episode 928: Recipe for Revolution 27 Aug 2013 | 03:11 pm
Making up all the campaign background for a large-scale game is a daunting prospect, and there will always be some details that no GM will have time to fill in. This is where you can use the players. ...
Episode 927: Rebel's Yell 25 Aug 2013 | 03:11 pm
Vampyrates, yeah. Apparently both vampirates and vampyrates are already things. We didn't realise this when we wrote this strip. Still, neither of those appear to be on fire. Or in space. Or on fire, ...
Episode 926: Light at the End of the Tunnel 22 Aug 2013 | 03:11 pm
Symbolism can be a nice way of reinforcing a mood. You can apply it with various bits of scenery description in your games just as easily as creators in other fiction media. If you have a quarrelling...
Episode 925: Base Jumping 20 Aug 2013 | 03:11 pm
Sometimes you just have to lay low and hide until the heat is off. Given how often PCs have the heat on them, you'd think they should be doing this a lot more than they seem to do...
Episode 924: Odd Radish Strand 18 Aug 2013 | 03:11 pm
Sometimes allies will have abrasive personalities. All too often heroes will encounter allies who are nothing but helpful (barring the cases where they are traitors undercover) and pleasant. Try intro...
Episode 923: Wampa-Lampa Doobity-Doo 15 Aug 2013 | 03:11 pm
You can lead a horse to advanced roleplaying techniques, but you can't make them use them for the good of the party.
Episode 922: Not as We Know it 13 Aug 2013 | 03:11 pm
In a science fiction game, remote sensing equipment can sometimes be abstracted merely as "sensors" that seem to magically detect whatever needs to be detected at any given time. This is a perfectly f...
Episode 921: Icy What You Did There 11 Aug 2013 | 03:11 pm
Maps are a big part of gaming. A traditional old-school way to involve maps is to let the players sketch a map piece by piece as they explore an unknown region, basing their sketch on the GM's descrip...
Episode 920: Idle Hands 8 Aug 2013 | 03:11 pm
As players grow older and begin careers and families, inevitably the time available to get together and devote to gaming dwindles. So you need to take opportunities when they come. You can cram an ent...
Episode 919: 1.21 Jigga-XP 6 Aug 2013 | 03:11 pm
This is a version we wrote of this scene way back in about 2007 or 2008. As it turned out, our story and characters evolved so that we didn't want to use it this way. But it was too good to waste, so ...