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Legend of Iya Kickstarter in final stage – needs your help! 11 Aug 2013 | 02:30 pm
(Update: Kickstarter successfully funded.) http://www.kickstarter.com/projects/523651724/legend-of-iya They’re down to just $4,500 out of $75,000, with 8 hours to go. You can make this happen. Leg...
A response to Gaslamp Game’s “The Colors of Frogatto” 20 Jun 2013 | 03:26 am
Quite a while back, the lead art dude over at Gaslamp Games did an article praising frogatto’s colors. Which … frankly, is just incredibly awesome. Appreciation from people whose work I admire is fran...
Frogatto comes to the Humble Store 14 May 2013 | 09:06 pm
Frogatto is now available for sale for PC and Mac on the Humble Store! Go and get it here! If you’re curious about what Frogatto is all about before purchasing, check out our trailer: (Edit: Since a f...
Chasm on Twitch.TV (Featuring Frogatto) 12 May 2013 | 06:31 am
Hello everybody! We’re all excited over Chasm, and they’re having a stream over here for the next few hours! They’ve asked us to do a bit, so there’s a conversation you probably won’t want to miss. Li...
Support the Musician! 9 May 2013 | 08:49 am
DONATIONS GO HERE
Platformer Enemy Design 3 Jan 2013 | 02:27 pm
Just read a pretty insightful bit about what “Super Mario Bros” (the original NES title) did right. Like most wanna-be game-developers, I’ve spent quite a few years speculating about game-design; tryi...
Cube Trains Released! 7 Dec 2012 | 04:53 am
Cube Trains 1.0 is done, and available for download from http://cubetrains.com. It is a puzzle game about laying train tracks through a city, in 3D. It’s also free. There is no limiting mechanism on t...
Update Regarding 1.3 Release Candidates 15 Nov 2012 | 08:14 am
We’ve updated our most recent post with new mac and windows builds that fix a major bug that cropped up. If you started playing on challenging, the bug would end up changing the difficulty back down t...
Frogatto 1.3 Release Candidates 10 Nov 2012 | 10:48 am
We’re almost done with 1.3 at this point, and we’ve got a mac build and a windows build ready for final testing (linux users will need to compile from source). If you’re interested in testing, please ...
Shaders in Frogatto 28 Oct 2012 | 03:37 am
I’ve been playing around with some OpenGL shader features in Frogatto. Here are some videos showing what I’ve come up with: