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Discussion WALT FRAMES HANK 26 Aug 2013 | 07:37 am

HEISENBERG DISAPPEARS TO FRAME HANK FOR MURDER AND CONVINCE THE WORLD THAT IT WAS HANK'S IDEA TO GET WALTER TO COOK, ETC HEISENBERG'S DVD COLLECTION IN CASE OF HANK FUCKING WITH HIM JESSE FIGURES OU...

Question Did you 26 Aug 2013 | 07:00 am

tread lightly yet?

Scan activity 24 Aug 2013 | 10:40 pm

Not long ago I started reading up on VAC (mainly from wav's documentation) and I wanted to test something today but Startup3 export didn't get called after about 10 minutes in TF2 server. Is that norm...

Discussion Injector without LoadLibrary? 23 Aug 2013 | 10:20 pm

Hi, I'm programming an injector. My plan is not to use LoadLibrary. i dont know if this works... heres the plan - map the dll-file into my program-memory - allocate space for the whole dll-file i...

Simpleton CS1.6 16 Aug 2013 | 04:46 am

delete this please

Code Simple Import Class using C++11 Variadic Templates 12 Aug 2013 | 08:04 am

Just my take on something that's been done about 1000000 times before; as always, I'm perfectly open to criticism, so knock yourselves out. Credits to Chod, RaptorFactor and probably someone else I fo...

ShadowWalk source 11 Aug 2013 | 07:17 am

Does anyone have the sourcecode of the rookit named Shadow Walker? I cant really find it on the internet anymore and its implementing a very interesting method of hiding/spoofing memory.

WallHack problem 10 Aug 2013 | 07:59 pm

(sry my English) Hello, i have problem with draw players behind same objects code in hooked func DrawIndexedPrimitive Code: function DrawIndexedPrimitiveCallback(DeviceInterface: IDirect3DDevice9;...

MTA Anticheat 9 Aug 2013 | 10:20 pm

Hello everyone. I am trying to make a trainer for MTA:SA 1.3.3. My problem is the AntiCheat. Whenever I run a program to find offsets ( Cheat Engine or any other memory scanner ) i get kicked after ~3...

Is nade carried by player 8 Aug 2013 | 09:02 pm

How to check. Nades are no CBaseCombatWeapon classes. So you cant use m_iState.

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