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Zeugma 23 Aug 2013 | 03:14 am
Zeugma is a modern, highly optimised, open-source Z-machine implementation for the 6502 processor family. It is designed around a virtual memory model, where pages are retrieved on demand from an exte...
Spindle 8 May 2013 | 12:57 am
Spindle is an integrated linking, loading and crunching solution for C64 trackmos. By hiding the details of the storage model, it allows the demo coder to focus on effects, transitions and flow.
A Chipful of Love For You 7 May 2013 | 02:07 am
I made a schlager chiptune for Gubbdata 2013, and it won the C64 Music compo!
Gravazoid 7 May 2013 | 01:17 am
llbit and I made a game. It started out as a weekend project, but we threw in a couple of more days of work to brush it up for the Game compo at Revision 2013, where it placed 2nd.
Poems for bugs 3 Apr 2013 | 03:27 am
This is talk about C64 coding that I held at Revision 2013.
Shards of Fancy 2 Apr 2013 | 08:01 pm
Shards of Fancy is a C64 demo released in the Oldskool Demo competition at Revision 2013, where it ended up on 6th place.
GCR decoding on the fly 31 Mar 2013 | 06:40 pm
The little routine presented here is, with all due humbleness, hands down the best code I ever wrote. It is esoteric and might not appeal to the masses, and it certainly has no commercial value. But i...
Raster paper 30 Mar 2013 | 09:23 pm
This is a simple but very useful tool for C64 demo coding. It's a grid, 63 squares wide, that you print out on paper and draw instructions on. Along the top are helpful reminders about which clock cyc...
VIC Timing Chart 30 Mar 2013 | 09:23 pm
This is a comprehensive visualisation of the behaviour of the VIC chip. It is quite handy as a reference when coding C64 demo effects.
Safe VSP 21 Mar 2013 | 01:23 am
I contributed this one-filer to the C64 Demo compo at Datastorm 2013. It ended up on 7th place, which I consider quite good for a technical proof of concept.