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Convert from c++ to Pascal 26 Aug 2013 | 01:55 pm

Hi guys, can you help me with this code? in C++ Code: struct Stream { float *vertices; }; void addValue(float *vertices){ Stream stream; stream.vertices  = vertices; } void myPr...

FREE Resources to help you finsih your entries... 23 Aug 2013 | 10:41 pm

Hey guys! You didn't think I'd set you all to task and not offer a helping hand did you? Well here are a few great resources that can help you get started or add a few bits to your games to help you ...

PGD Challenge - Indirect Puzzle 18 Aug 2013 | 10:58 pm

Great to see a new challenge. And a nice theme with lots of options. The idea that immediately struck me was a sort of tower defence in reverse - where the towers already exist and you need to place ...

Working title : Trugbild 18 Aug 2013 | 05:51 pm

For the 3rd PGD Challenge I decided to try something I never done before : an abstract "game" with a serious theme. Actually I was hoping for a theme that would allow me create something more serious ...

Castle Game Engine 4.1.1 released 18 Aug 2013 | 07:07 am

New release of Castle Game Engine 4.1.1 is available It's a cross-platform open-source 3D engine for FPC/Lazarus. Together with new engine version, we also release new view3dscene 3.13.0. view3dscene...

3rd Challenge entry - Futuristic rts game 17 Aug 2013 | 01:02 pm

Idea is slowly coming up together, to have RTS with no direct control to individual units. It might remind mostly Settlers 3, but visually there might be similarities to Starcraft 2. Obviously i can't...

My entry to 3rd PGD challenge - no name yet 17 Aug 2013 | 12:54 am

After giving it some thought I finally decided for my theme. For 3rd PGD challenge I intend to make a game where you are leading your kingdom from kings point of wiew. The core of game mechanics is ...

3rd PGD Challenge Questions 16 Aug 2013 | 10:53 am

Hello to everyone that has taken up the challenge! Be proud to be among the elite, they few who rouse up to charge forth and take destiny in your hands by creating your masterpiece, your legacy. Howe...

Good shader editing and writing program 13 Aug 2013 | 02:53 am

Hi! I was wondering if anyone could point me toward some good shader writing/editing program.

Anonymous classes 10 Aug 2013 | 04:58 pm

In Java it is not uncommon to run into anonymous classes looking something like this: Code: AnonymousClass aSpecificInstanceOfAnonymousClass = new AnonymousClass() { public void someMethod() { /* sp...

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