Replayable - replayable.net - Jessica Hammer
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Three Dice 26 Nov 2012 | 09:57 pm
Three Dice: A Game Villanelle Choose three dice – one black, one white, one gray. Keep them with you always. Roll them when you face a challenge or a question
Who Cares About Character Gender? 1 Nov 2012 | 04:05 am
As someone who does research on gender and games, I often hear the conventional wisdom that men prefer to play male characters. For example, that’s Mark Rosewater’s explanation for why
State of the Instructional Art 28 Aug 2012 | 05:10 am
Since I wrote about Dread, I’ve found myself noticing instructional design choices in role-playing games – and realizing that there’s a lot of great work happening in this space right
My Other Blogging Life 21 Jul 2012 | 01:23 am
For the past six months, I’ve been part of a blogging collective over at Gaming as Women. I write on a variety of topics, from the psychology of role-playing to story structures to book reviews. It’s ...
My Other Blogging Life 20 Jul 2012 | 10:23 pm
For the past six months, I’ve been part of a blogging collective over at Gaming as Women. I write on a variety of topics, from the psychology of role-playing to
Portals and Intutitions 23 Jun 2012 | 06:13 am
If you haven’t yet heard, Valve announced Teach With Portals, a new initiative to help students learn about physics by playing Portal 2. Let me just take a moment to point out that they’re getting so...
Portals and Intutitions 23 Jun 2012 | 03:13 am
If you haven’t yet heard, Valve announced Teach With Portals, a new initiative to help students learn about physics by playing Portal 2. Let me just take a moment to
The View from AERA 17 Apr 2012 | 05:55 pm
Hello from AERA! Today I presented Playing History, the research project on tabletop role-playing games and historical literacy that I did with the historian Kaitlin Heller. It was part of a Teachers...
The View from AERA 17 Apr 2012 | 10:55 am
Hello from AERA! Today I presented Playing History, the research project on tabletop role-playing games and historical literacy that I did with the historian Kaitlin Heller. It was part of a
Making Horror, Selling Dread 13 Apr 2012 | 07:08 am
The brilliant and inimitable Vincent Baker went to a horror convention and tried to sell horror role-playing games – and it didn’t work. It seems like it should have been the ideal situation. Dread d...