Most bullet physics vehicle tutorial related news are at:
bulletphysics.org
– Real-Time Physics Simulation
Bullet 3.x teaser and GDC 2013 talk 27 Mar 2013 | 08:09 pm
Bullet 3.x will feature a 100% GPU accelerated rigid body pipeline with various parallel broad phase algorithms, convex and concave triangle mesh and several parallel solvers. Here is a teaser video f...
Bullet 2.81 released and thinkingParticles 5 using Bullet 9 Oct 2012 | 01:39 am
The new Bullet 2.81 Physics SDK is released. It includes an Apple contribution of SIMD and Neon optimizations for Mac OSX and iOS. Some new features include rolling friction ( so that curved shapes s...
More bullet physics vehicle tutorial related news:
Bullet at GDC 2011 Physics Tutorial, Double Fine ‘Stacking’ bulletphysics.org 2 Mar 2011 | 09:45 am
The presentation is titled ‘game physics artifacts’ and covers similar material to chapter 2 of the Game Physics Pearls book. We will use both Bullet and the new Sony Physics Effects SDK to illustrate...