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Design Patterns (TID) curiousjava.blogspot.com 10 Jan 2012 | 11:45 pm

The pattern is an organised way of solving some specific class of problems. These patterns come in to the picture at analysis and high-level-design phase. The first step of applying one pattern to t...

Celestron NexStar 102SLT – Entry to Mid Level celestrontelescopereviews.com 21 Feb 2012 | 09:43 pm

Designed to be an affordable entry-level to mid-level, computerized GOTO telescope, the NexStar SLT102 Refractor is loaded with valuable design features. With pre-assembled, adjustable stainless steel...

How to Make Insane, Procedural Platformer Levels idevgames.com 11 May 2012 | 06:33 am

In this article, Cloudberry Kingdom developer Jordan Fisher explains precisely how he created the algorithmic level design system for the procedurally generated platformer -- and how you can design yo...

Ninja Gaiden II music is ROCKING conquesoqueso.blogspot.com 8 Mar 2011 | 12:27 pm

The Ninja Gaiden series of games is pure evil.  The level designers of these games must have been masochists to design such sadistic set pieces.  Each enemy, platform, pitfall, and obstacle were preca...

Mainframe Professional Capgemini Walkin jobsinpune.com 8 Jan 2011 | 02:14 pm

Technical competency - CICS , DB2, JCL ,COBOL Ability to do impact analysis from functional requirements , low level design , development and testing (more…)

Системийн зохиомж /LLD – Low Level Design/ ddelgersaikhan.blogspot.com 28 Jun 2009 | 11:44 pm

Програм хангамжийн бүтээгдэхүүний нарийвчилсан тайлбар • Эхлээд бүрэлдэхүүн хэсэг тус бүр дээр нарийвчилсан зохиомжийг гаргана. • Програм хангамжинд тавигдах шаардлага, програм хангамжийн бүрэлдэхүүн...

Top - R83771 White thefabulousfame.blogspot.com 4 May 2011 | 03:31 pm

Material:Cotton Stretchable:Strong Inner:No Belt:No Other:No Description:Multi-Level Design, Round neck got nails Design Measurement: Length:60cm Shoulder:34cm Sleeve Length:14cm Chest:74cm Stretchabl...

The Steamvault Revelation, Knowledge Transfer and Level Design hotsdots.com 22 Sep 2011 | 08:59 pm

The Steamvault: Have you been doing it wrong too? I’m currently clearing Heroic Steamvault each day for a chance at the rare tailoring pattern. The helm model that I would like to own for my future t...

Level designing portaball.blogspot.com 3 Nov 2010 | 10:12 am

It's been two weeks since I've started designing new levels for next version of Portaball. Till today I've managed to invent 22 puzzles, my goal is 30. It's surprising how hard it is to come up with s...

The 10 best social business metrics for brands niallcook.com 2 Sep 2011 | 02:26 am

To celebrate the launch of our own Social Agility Score (check yours here), I’ve just rounded up 10 of the other leading social business scores, indices and levels designed to help brands and organisa...

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