Most nvidia ambient occlusion related news are at:
More nvidia ambient occlusion related news:
Setting that I use for Ambient occlusion and Ink n paint ten-hundred.blogspot.com 27 Sep 2010 | 12:43 am
Hi, Even though no one ask me for this, I hope i can help someone who want to achieve the same ink n paint + AO render as mine. Below is the setting I use for the AO (click to enlarge) : Below is th...
What Will Never Be: Death’s AO test vertexangel.com 28 Jan 2012 | 11:35 am
Another update, that’s 2 days in a row, new record! Anyways, Here is a quick ambient occlusion test render of “Death” with sword in hand. I hope the final image turns out as creepy as I’m looking for.
Dragon Age Origins (Mediafire Games Link) - Free garuters.co.cc 6 Jan 2010 | 12:30 pm
The new Eclipse Engine that Bioware developed for Dragon age: Origins delivers visual gimmicks like Bump Mapping, Ambient Occlusion, Material Shaders and effects like Bloom or heat haze. Furthermore t...
Surf3d Models surf3d.com 1 Mar 2010 | 12:45 am
Latest Tutorial - "Flying Girl in Photoshop" "Ambient Occlusion in 3D Max" "MudBox QuickStart"
Hairy Hamster beakers-3-dimensions.blogspot.com 2 Nov 2008 | 06:36 am
Here comes another render I've just made and this time after messing around with particles, I think I managed to create some kind of rodent. In this render I had 5 levels of ambient occlusion enabled,...
Ambient occlusion for Minecraft-like worlds 0fps.wordpress.com 4 Jul 2013 | 12:43 am
It has been a while since I’ve written about Minecraft-like games, and so today I figured I’d take a moment to discuss something which seems to come up a lot in online discussions, specifically how to...
New in CINEMA 4D R15: Render Enhancements cineversity.com 7 Aug 2013 | 09:32 pm
Achieve more desirable rendering in CINEMA 4D Broadcast, Visualize and Studio with an all-new irradiance caching system and light mapping, and enjoy speed enhancements to ambient occlusion, physical r...
Splinter Cell Blacklist: Schönere Schatten durch verdecktes Umgebungslicht golem.de 27 Aug 2013 | 03:02 pm
Nvidia hat Informationen zu HBAO+, also eine verbesserte Version von Horizon Based Ambient Occlusion, die in Splinter Cell Blacklist integriert ist, veröffentlicht. Die Technik kostet zwar mehr Leistu...
Watch Dogs - PC-Version mit exklusiven Nvidia-Features, neues Video shop.gamestar.de 27 Aug 2013 | 07:31 pm
Die PC-Version des Hacking-Actionspiels Watch Dogs wird mit einigen exklusiven Effekten von Nvidia verschönert. Dazu zählen anscheinend Ambient Ccclusion und Temporal Anti-Aliasing.
Watch Dogs - PC-Version mit exklusiven Nvidia-Features, neues Video browserspielwelt.de 27 Aug 2013 | 07:31 pm
Die PC-Version des Hacking-Actionspiels Watch Dogs wird mit einigen exklusiven Effekten von Nvidia verschönert. Dazu zählen anscheinend Ambient Ccclusion und Temporal Anti-Aliasing.