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Re: GIF's of games being worked on 27 Aug 2013 | 04:35 pm
Quote from: Chromanoid on August 25, 2013, 12:53:22 PM Wonderful so much motion What is going on in the game? It seems like a mixed bag of circus and indiana jones Thanks! It'a a dungeon pu...
Re: TIGForums acting really weird (as of 27 Aug. 10:14 GMT) 27 Aug 2013 | 04:27 pm
I also noticed TIGSource beeing down for a short time around 8h ago or so. Edit: Well, I can't actually proof it was short as I went to bed then. There was some site instead (some name with "cloud" i...
Re: GIF's of games being worked on 27 Aug 2013 | 04:25 pm
Looks more like GIF limitation.
Re: Template for creating a 2D character with bones? 27 Aug 2013 | 04:18 pm
nice video, the stuff the video starts with, is not a well designed template, it's a collection of textures thats been packed for size by an algorithm. just like texturepacker does. I suppose you hav...
Re: Ludum Dare 27 — Coming August 23rd-26th 27 Aug 2013 | 04:10 pm
Maximilian Lambda Caster! A challenging and mind-bending bullet hell where you use enemie...
Re: The grumpy old programmer room 27 Aug 2013 | 02:29 am
Quote from: Klaim on Today at 12:10:13 PM Quote from: Kekskiller on Today at 11:57:46 AM I want direct neural interface with my code editor. Sucks to always write the same shit over and over...
Re: Dark Souls and Dark Souls II 27 Aug 2013 | 02:25 am
Quote from: Belimoth on Today at 12:49:33 PM What I'm getting from this is that Dark Souls would be improved by the addition of horses. I don't think horses would be a good idea in Dark Souls, becau...
Re: 2D Racing Game Stuff 27 Aug 2013 | 02:22 am
Quote from: Fallsburg on Today at 12:51:30 PM I guess my point is, even if you don't want the physics calculations, you still have to handle the collision detection, the collision restitution, you ha...
Re: The Unfinished Game/Demo Dump 27 Aug 2013 | 02:14 am
https://www.dropbox.com/s/ou6sc85lue9b2wj/Proto.rar A bunch of prototype for a "tactical" brawler, with tactical being linked to sport game. I don't have gmk, it would be cool if someone could make an...
Re: Dark Souls and Dark Souls II 27 Aug 2013 | 02:11 am
I was talking about the influence it had on other series, expending on influence in general. Contrast: donkey kong return: white donkey for accessibility >> zelda ww HD: hero mode for hardcore.