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SHAKER: An Old School RPG 12 Oct 2012 | 04:18 am
We’ve recently launched SHAKER on Kickstarter! Shaker: An Old School RPG is a first-person perspective, fantasy/sci-fi game set in a Bridge world between the future and the very distant medieval past...
TED Talk now live on TED.com 4 May 2012 | 06:07 pm
The talk I gave on my non-digital games in the Mechanic is the Message series is now live on TED.com: Games for Understanding.
Your Questions on Game Balance Wanted 4 May 2012 | 02:23 pm
I am working on a book about game balance starting with experience points, curves and progression. The starting point reflects the answer to the question I am most often asked about game balance. What...
Caine’s Arcade 16 Apr 2012 | 06:56 pm
Watching this 10-minute movie actually brought a tear to my eye. Highly recommended.
Mexican Restaurants 16 Apr 2012 | 06:52 pm
This has nothing to do with game design, true enough. However, John and I are often asked about our favorite Mexican restaurants in the Bay area. I wanted a link I could point to. Finding a good Mexic...
I Have an Idea for a Game 22 Nov 2011 | 08:08 am
(I get a lot of emails on this subject. This is my answer to one such email.) Game companies aren’t interested in outside ideas. At our company, we have a backlog of easily 20 games that we would like...
Who Directed Star Wars? 12 Nov 2011 | 04:46 pm
Imagine a conversation with a recent film school graduate about the greatest films in recent memory. It would not be uncommon for such a student to mention Star Wars. After all, the film’s impact on c...
Breaking Into The Game Industry – The New Book’s Out! 15 Jun 2011 | 05:45 pm
After a whole lot of writing and help from dozens of my friends in the game industry, my new book is on its way to stores: Breaking Into the Game Industry: Advice for a Successful Career from Those Wh...
GDC 2011: Social Game Developers Rant Back 4 Mar 2011 | 08:50 pm
Brenda Brathwaite COO & Game Designer, Loot Drop GDC 2011: No Freakin’ Respect! Social Game Developers Rant Back [This rant was recorded by Dean Takahashi at VentureBeat: You can see the piece here.] ...
Built on a Foundation of Code – Game Edu Rant 2 Mar 2011 | 02:00 pm
Brenda Brathwaite COO & Game Designer, Loot Drop GDC Game Education Rant 2011 [This talk speaks to the educators of entry-level game designers looking for a gig in the industry, not to experienced des...