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onoff.ch – On/Off | Ramblings of a design brain with a tech heart.

time to learn python 29 Jun 2008 | 08:55 am

no matter which 3d package you're working with - it's high time to get your hands dirty with python. while packages like blender, xsi and maya support this language natively, i'm pretty sure 3ds max w...

time to learn python 29 Jun 2008 | 04:55 am

no matter which 3d package you’re working with – it’s high time to get your hands dirty with python. while packages like blender, xsi and maya support this language natively, i’m pretty sure 3ds max w...

More vray ambient occlusion related news:

Setting that I use for Ambient occlusion and Ink n paint ten-hundred.blogspot.com 27 Sep 2010 | 12:43 am

Hi, Even though no one ask me for this, I hope i can help someone who want to achieve the same ink n paint + AO render as mine. Below is the setting I use for the AO (click to enlarge) : Below is th...

What Will Never Be: Death’s AO test vertexangel.com 28 Jan 2012 | 11:35 am

Another update, that’s 2 days in a row, new record! Anyways, Here is a quick ambient occlusion test render of “Death” with sword in hand. I hope the final image turns out as creepy as I’m looking for.

Dragon Age Origins (Mediafire Games Link) - Free garuters.co.cc 6 Jan 2010 | 12:30 pm

The new Eclipse Engine that Bioware developed for Dragon age: Origins delivers visual gimmicks like Bump Mapping, Ambient Occlusion, Material Shaders and effects like Bloom or heat haze. Furthermore t...

Surf3d Models surf3d.com 1 Mar 2010 | 12:45 am

Latest Tutorial - "Flying Girl in Photoshop" "Ambient Occlusion in 3D Max" "MudBox QuickStart"

Hairy Hamster beakers-3-dimensions.blogspot.com 2 Nov 2008 | 06:36 am

Here comes another render I've just made and this time after messing around with particles, I think I managed to create some kind of rodent. In this render I had 5 levels of ambient occlusion enabled,...

Ambient occlusion for Minecraft-like worlds 0fps.wordpress.com 4 Jul 2013 | 12:43 am

It has been a while since I’ve written about Minecraft-like games, and so today I figured I’d take a moment to discuss something which seems to come up a lot in online discussions, specifically how to...

New in CINEMA 4D R15: Render Enhancements cineversity.com 7 Aug 2013 | 09:32 pm

Achieve more desirable rendering in CINEMA 4D Broadcast, Visualize and Studio with an all-new irradiance caching system and light mapping, and enjoy speed enhancements to ambient occlusion, physical r...

Splinter Cell Blacklist: Schönere Schatten durch verdecktes Umgebungslicht golem.de 27 Aug 2013 | 03:02 pm

Nvidia hat Informationen zu HBAO+, also eine verbesserte Version von Horizon Based Ambient Occlusion, die in Splinter Cell Blacklist integriert ist, veröffentlicht. Die Technik kostet zwar mehr Leistu...

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